Life and Energy
I spent a few days to implement PoP.net on Android, but I think there are some problems related to some bug and my little knowledge of the system.
Now I have stopped the Android porting.
(the Xamarin is very slow debug! i will wait the next release ...)
I went back to develop the Windows version, i have Implemented the death and LifePoints energy, now Kid can die and resort in the "Starting" point with full (default) life energy.
I must develop the "falling life point decrease routine" , for now i have refreshed the compiled downloadable version from codeplex.
No comments:
Post a Comment