Bump and reverse
Some days spent to found a solution for implement the BUMP sequence: when kid collide with block (wall) he bump (rewind) of 8 pixel of x axys and when kid is near a block (wall) reverse the BUMP sequence.
Now POP.net have the reverse command, this do a frame paint reverse and frame offset x,y.
For debug purpose now POP.net write on screen some usefull informaion : kid position, state, collision etc.
I have refresh the setup with this new features. (see previus post for setup link)
No comments:
Post a Comment