Next Step
The next step is complete all kid movement (not combat) animations, now i'm working on ClimbDown sequence and Jump and hang movement.
I tried to look at the C source code of Apoplex (an PoP level editor), to see if I could implement saving as xml PoP.net, but I found some problems in recompile the source code..
When I am sure that the format of PoP.net I created meets the requirements to implement all the features of saving the original PoP, most likely will contact the author of Apoplex to ask him if he has time to implement my save level format.
Next days i will release a new alpha PoP.net with some new rooms and a complete Kid movement animations.
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