Monday, 4 March 2013

Life and Energy

Life and Energy

I spent a few days to implement on Android, but I think there are some problems related to some bug and my little knowledge of the system.
Now I have stopped the Android porting. 
(the Xamarin is very slow debug! i will wait the next release ...)

I went back to develop the Windows version, i have Implemented the death and LifePoints energy, now Kid can die and resort in the "Starting" point with full (default) life energy.

I must develop the "falling life point decrease routine" , for now i have refreshed the compiled downloadable version from codeplex.

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