In this commit (on source repository)
>JUMP and HANG
> RUNJUMP x and y alignement like the original game
> STANDJUMP x and y alignement like the original game
> New TypeCommand in sequence xml, FUNCTION_BOOL it can call in reflection a Method or Property with bool return type.
It used in STANDJUMP kid sequence for determine if when kid make a standing jump if LAND over platform or fall. If true CALL SJLAND or false call STEPFALL.
Syntiax : <parameter>function_name|true =call sequence|false=call sequence</parameter>
<Frame>
<type>COMMAND</type>
<name>FUNCTION_BOOL</name>
<parameter>IsNextTileGround|SJLAND|STEPFALL</parameter>
<stoppable>false</stoppable>
</Frame>
Sources updated and clickone and binary windows on codeplex.