Tuesday, 4 November 2014

Jump And Hang

Finally i have finished (with some little bug) the Jump and Hang Kid action!

In this commit (on source repository)

> RUNJUMP x  and y alignement like the original game
> STANDJUMP x and y alignement like the original game
> New TypeCommand in sequence xml, FUNCTION_BOOL it can call in reflection a Method or Property with bool return type.

It used in STANDJUMP kid sequence for determine if when kid make a standing jump if LAND over platform or fall. If true CALL SJLAND or false call STEPFALL.

Syntiax : <parameter>function_name|true =call sequence|false=call sequence</parameter>


Sources updated and clickone and binary windows on codeplex.

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