Today i have finish the porting of Apoplexy xml level format!
Now you can use Apoplexy editor for build your level and run in PrinceOfPersia.net,for downloading Apoplexy level editor follow this link
Some beutiful graphics from PrinceOfPersia flash version by
Salvador CabaƱas
Whats next?? do missing tiles for elements like chops?? I have made some tiles for "lava" but was not able to add it to the level class, how to do it??
ReplyDeleteYou can make the appropriate chops graphics and save into the Tiles\dos like
ReplyDelete"ChopsA_[index].png", second make a new file sequence and save in \sequence\ directory like this "CHOPS_sequence.xml" take an example look the spike sequence,
Now you can add into the PoP.net add into a room xml file or use the apoplexy format
PoP.net format
chopper
PS warning into the source code you can remove the "chopper tile conversion " because i haven't implemented
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